fix projected hit badge on Windows — show after-reset or hit time, not last-refresh time
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@@ -135,12 +135,20 @@ public partial class PopupWindow : Window
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FontSize = 10, Foreground = secondary, VerticalAlignment = VerticalAlignment.Center
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});
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// Right: "after reset" when 0%, "today HH:MM" when refreshed today
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string? refreshLabel = limit.UsedPercent == 0
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? "after reset"
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: VM.LastUpdated?.Date == DateTime.Today
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? "today " + VM.LastUpdated.Value.ToString("h:mm tt")
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: null;
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// Right: projected limit-hit time, or "after reset" if burn rate won't reach 100% before reset.
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// BurnRate is stored as usedPercent / windowHours, so hoursToFull = remainingPercent / BurnRate.
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string? refreshLabel;
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if (limit.BurnRate <= 0)
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refreshLabel = "after reset";
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else
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{
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var projectedHit = DateTime.Now.AddHours((100.0 - limit.UsedPercent) / limit.BurnRate);
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refreshLabel = projectedHit > limit.ResetDate
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? "after reset"
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: projectedHit.Date == DateTime.Today
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? projectedHit.ToString("h:mm tt")
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: projectedHit.ToString("d MMM h:mm tt");
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}
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UIElement timeRight;
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if (refreshLabel != null)
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